Mekra Descent
A downloadable game
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>Enter Access Code
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>Welcome, Technician
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Far in the distant future, found amongst the stars, are a variety of new galaxies to explore, new planets being colonized, new species being discovered each day.
You play as a technician - a specialized soldier trained to be the very best. The best at what exactly? Why, reconnaissance, head-to-head combat, sabotage, and most importantly... Mech combat, in your very own Mekra.
Take on commissions provided by superiors, other NPCs, or perhaps, even ones of your own volition, and see the universe for what it really is. An age of peace and love? Or perhaps war and strife? Only you will know as you journey, accompanied by your fellow technicians.
Collect equipment as you rank up, granting you incredible flexibility in your playstyle of choice, further emphasized by your species and your specialty of choice, and further emboldened with your choice of tactical, ordnance, and array.
And of course, most importantly, define who you are. Your background, what you know, who you serve, all a tale to be spun and told.
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Mekra Descent does not inherently possess a specific setting - rather, it is left open-ended with the "world" essentially encompassing the entire universe, allowing the GM great amounts of freedom to fully design where they want the players to go. Do they want to go to another galaxy? Another solar system? Or perhaps, just sticking to one planet is enough?
Tools for you have been provided, to both ensure you run the game your way, and to ensure you have everything on hand for when things go awry.
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Included within this system of mechs and mayhem are the following:
- Rich mechanics for player creation, mech creation, and combat
- In-depth GM toolkit for creating settings, challenging players both in and out of combat, and improvising when the going gets tough
- Endless possibilities for worlds upon worlds
If you wish to discuss or otherwise give feedback on Mekra Descent, please join the Foxtail Foundry Discord Server!
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Mekra Descent is an original TTRPG system designed to be fluid and dynamic in combat, taking heavy inspiration from systems such as the well-known Lancer (Masiff Press), as well as Starfinder (Paizo). Moreover, it also draws inspiration from fast-paced video games, such as the likes of ULTRAKILL (Hakita), Quake (id Software), and, the most unique one, Titanfall (Respawn Entertainment).
We hope you enjoy.
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>Exit
>Logging Off...
>Shutting Down...
>Farewell, Technician
Status | Released |
Category | Physical game |
Author | Foxtail Foundry |
Tags | Character Customization, Co-op, Fast-Paced, Mechs, Sci-fi, Space, Tabletop |
Average session | A few hours |
Languages | English |
Download
Development log
- Released!Sep 12, 2023
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